Designing version one.

Michael Darius
2 min readOct 6, 2023

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At Apple, being a part of specialized forces teams tasked with the mission to redefine the company’s vision added another layer to the design challenge. These teams, often operating in stealth mode, were given the monumental responsibility of shaping the future direction of Apple. Working in this high-octane environment was as thrilling as it was daunting, but with the guidance of Steve Jobs and the camaraderie of some of the best minds in the industry, we were poised to break barriers.

Designing a 1.0 application, in this context, was a venture into the uncharted, a challenge I relished every single time. Under the mentorship of Steve, we were always encouraged to think differently, to pioneer, and above all, to focus. It wasn’t just about laying down the bricks; it was about understanding the bigger picture and envisioning the entirety of the structure before the first brick was placed.

The iTunes Music Store 🎵 v1 became more than just another music platform; it was about redefining how people experienced music in the digital realm. I sought to create a space where accessing, organizing, and buying music was a seamless, intuitive, and above all, transformative experience. It wasn’t merely about purchasing a song; it was about crafting an immersive journey for music aficionados like myself.

With iLife v1, the challenge was to seamlessly integrate diverse multimedia tools into a single cohesive suite, making it accessible to everyone, from the casual user to the multimedia professional. And with  webmail v1, I aimed to merge Apple’s design ethos with the dynamic nature of the web, crafting an email experience that was unmistakably ‘Apple’.

Taking on the MacOS X Dashboard v1, I was energized by the opportunity to reimagine how users interacted with their desktops. The vision was clear: provide users with efficient, single-use applications, ensuring essential tools and information were effortlessly accessible yet organized.

Beyond these applications, I ventured into unexplored design territories, pioneering the Skeuomorphic design philosophy, which sought to bridge the digital with the tangible by drawing design cues from the physical world. My innovations, WebMetal and WebAqua, were design paradigms that underscored the importance of familiar interface design, pushing the envelope of what was conceivable in human interface design.

In the grand scheme of things, my design journey at Apple was not just about creating applications; it was about sculpting transformative experiences that resonated deeply, setting benchmarks, and reimagining the realm of possibilities. Being on those special forces teams, working hand in hand with Steve and other brilliant minds, was an experience of a lifetime, shaping not just Apple’s trajectory, but also leaving an indelible mark on the world of application design as we know it.

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Michael Darius
Michael Darius

Written by Michael Darius

I humanize and design meaningful, branded product and service experiences.

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